Cucumber Club Item ID
To copy the Unturned ID for Cucumber Club to your clipboard, just hit the button displaying on the right.
5052
Damage of Cucumber Club
Players | Zombies | Animals | |
---|---|---|---|
Head | 68.3 | 93.8 | 55.0 |
Body | 58.5 | 37.5 | 30.0 |
Limbs | 45.5 | 33.8 | 15.0 |
Environment Damage
Vehicles | Objects | Structures | Barricades | Resources |
---|---|---|---|---|
15 | 20 | 3 | 3 | 15 |
Blueprints Cucumber Club
3 blueprints are available for Cucumber Club.
Blueprint 1 output:
Item ID | Name | Image | Amount |
---|---|---|---|
5052 | Cucumber Club | 1 |
Supplies:
Item ID | Name | Image | Amount |
---|---|---|---|
5506 | Giant Mutated Cucumber | 1 | |
5260 | Chemicals | 2 |
Required Skill: None
Craft Category: Supply
Blueprint 2 output:
Item ID | Name | Image | Amount |
---|---|---|---|
5201 | Cucumber | 3 |
Supplies:
Item ID | Name | Image | Amount |
---|---|---|---|
5052 | Cucumber Club | 1 |
Required Skill: None
Craft Category: Tool

Cucumber Club details
Giant green spikey vegetable with formidable spikes. Bonk. 65 Player Damage 50 Zombie Damage Causes hallucinations.You can use the following command to give this item:
/give 5052
Takes horizontal slots | 2 |
---|---|
Takes vertical slots | 3 |
Rarity | Epic |
In-game type | Melee |
Slot | Secondary and primary |
Range | 2.25m |
Force Punch | +30% Damage |
Cost | 10% Stamina per use |
Durability Lose | -0.5% |
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